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The Witch's House 1.06 Walkthrough

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This page contains the walkthrough for The Witch's House v. 1.06 only. If I missed some parts, please edit this when needed. When reading parts in this page that contains save your game, it does not necessarily means you have to. To save is optional on your part!

After Starting

Viola will wake up and then will have a letter received from her dad. Go to the southern area and you will see extremely large magic roses. go to a secret passage on the left and get the shiny to receive "machete". Then go to the area you began in, go in front of the small patch of roses then open the menu, and choose the machete. You will cut the roses and your machete will break. Go North and talk to the black cat. After talking, talk again to save if you want.. (Black Cat is the saving point) Go inside the startlingly huge house.

Witch's House Floor 1

There will be no light so you will be shrouded in light. Enter the northern room. DO NOT step on the bloody tile, or else. Just walk around it. Read the note which says "COME TO MY ROOM". It will burn then go outside the room. You will see no door at your back meaning the rooms have switched. You will see the black cat. Save your game if you want to. Walk to the eastern room and you will see a corridor. Go to the Northeast room and get the teddy bear from the piles of presents. You may read the diary but it will have no impact for progression. You will see a closet but it says "OPENS WHEN THE HOUSE RETURNS TO NORMAL". Get out of the room. Return to the room where the Black Cat resides. Go to your left. Using the chained scissors on the workbench, cut the teddy bear's limbs. Go back to the corridor and to the eastern room. You will see a note "BEARS IN THE BASKET" But you will only see one teddy bear. Put the remaining part of the teddy bear you found in the basket. Go back to the room where the Black Cat is. You will then see a giant teddy bear running for you. Simply go back to the corridor and it'll stop following you. Go to the room with the scissors. Pick up the teddy bear limbs on the floor. Go to the northern room. You will be on the Dining Room. Go to the northeast room. But before that, read the note that says "CHEF IS BUSY, LEND A HAND". Go inside and you will see a shadow from an invisible man. He is Chef. Lend the teddy bear limbs to Chef. He will reward you a silver key. Read the book nearby and you will see that silver tableware detects poison. Go back to the dining room and push the northern chair. Go in front of the soup. Put the silver key and it will change color. Go back to the kitchen and then to the door in the kitchen. You will be on the stairs. Keep on going up until you reach the second floor.

Witch's House Floor 2

Go to the first door you see, and go to the right barrels, find the rope, and read the note. You will see that a spider resides in the room. You will also see that the spider is colorblind. DO NOT pick up yet the butterfly from the giant web. Get out of the room then go to the knight statue and talk to the black cat. Save your game. Go to the northwest room. It is a library. Go to your right and you will see Chef again. He is looking for something to bind books. Give him the rope you claimed earlier. After giving it, you will receive the item "Book of Death". DO NOT EVER READ IT. It will kill you. You will see shiny items in the room, but those are just books and have no impact for progression. Go to the room southern of the library and you will see glass cases. go to the pathway at the east leading to a bookcase. Open the menu, select book of death, say "no" to reading and put it on the bookcase. Get out to the room. On your way back, a small red skull will be chasing you. Evade him by going back to the bookcase and turning around. Immediately go out. Remember there is a run button. After getting out, he will stop chasing you so you're safe to go back in. Go back in, then claim the blue butterfly model from the glass case. Return to the room with the big spiderweb. Get the yellow butterfly, and replace it with the blue butterfly model. It is safe since the spider is colorblind, he cannot tell real from artificial apart. Get out and find the Black Cat to save your game. Get up the stairs, until you reach the third floor.

Witch's House Floor 3

You will be on a passage where the knives are flying. Go to the left side to avoid the knives. Avoid the knife flying at the left side then successfully get out of the room. Go to a room with the frog. Read the note which says "DO YOU LIKE FROGS?" then go in front of the frog and nod to it. It will come to you. Go out then to the southern part of the 3rd floor. You will see a thin bridge and a lever. Flip the lever using the frog. After it is done, go to the eastern room. You will see a note which says "MAKE A MIRROR IMAGE". You will see a nearly mirror imaged room. Here are steps to make the two rooms mirror imaged:

  1. Put the frog to the middle chair on the side without a frog.
  1. Get the piece of cake from the cabinet and place it on the table.
  1. Push the plant to the other side of the table.
  1. Flip the picture to make it mirror image.
  1. Arrange the contents of the cabinet to make the cabinets mirror image.
  1. Get the large rose from the table and put it on the flower vase with five roses.
  1. After you have done the six steps, finish by tearing of the note on the wall.


After you have made it mirror image, the right door will be unlocked, proceed in and read the note which indicates do not be distracted. Proceed to the next room and you will see a passage. Don't mind if you see a flying knife. It will not kill you. Don't ever go to the sides and be attracted to the diary. JUST PROCEED. After the passage you will see another door which is locked. After some time you will discover a large and hungry snake resides in the room. Push the reluctant frog for the snake to eat it. After the snake eats it, proceed to the room. Go to the next room and proceed upstairs to the 4th floor.

Witch's House Floor 4

You will see 3 faces. Two have open eyes while one has closed eyes. They have mouths wide enough to crawl in. DO NOT EVER enter the mouth doors. Find a place where one eye will be closed and one eye would be open. It is at the middle of the open-eyed and close-eyed mouth doors. After discovering it, enter it. Then you will see 3 rooms. Find the black cat and save your game. He says it is very silent in the 4th floor. Meaning you should make sound on the 4 rooms.

Go to the top room. You will see a piano and a large vase of flowers. Go to the shiny at the northwest corner. Read the Eye Studies Book. Reading it has no impact for progression but it gives clues for the second room. Go back then to the eastern room. You will see pumpkins and a note which says "BLUE EYES SEE THE SCORE". It refers to the Painting Ladies (Mona Lisa) at the top. Go to the wall the black-haired Mona Lisa is looking. Press confirm button and you will see  "sheet music". Get it but be prepared to run. After getting it, the screen will turn blue and the doors will be locked. The Mona Lisa with blue eyes will chase you. Go in front of the wall she used to be and strike it to kill the Mona Lisa. The screen will return to its normal color. Hit the biggest pumpkin in the room. The northern door will open. Talk to the grandfather clock and answer his riddle. HE IS A CLOCK. After answering correctly, he will reward you a Queen Key. Go back to the main room and save your game. Go to the piano room and use the sheet music. DO NOT play the piano with or without music sheet. The piano will then make sound. The flower vase will release the "King Key". Go to the room west of the main room. Find the music box and use the Queen key to it. Go back to the grandfather clock room and push the chair in front of it. Go above the chair and use the King Key. Return to the Piano Room and go to the door at the northeast. DO NOT proceed to the room next of the Woman Statue room. Talk to the Woman Statue and she will say that her ring is missing. Get back to the piano room and you will see a fireplace. Enter the fireplace and climb down. You will be on the first floor dining room. Follow the black arrows. Go inside the kitchen. You cannot go upstairs. Go to the hidden room. You will see skeletons. Go to the skeleton at the west. Get the chopsticks. Go back to the kitchen. Close the fire and open the lid on the pot with smoke. Search the pot using the chopsticks. You will obtain "Pig Ring". Go back to the skeleton room and return the chopsticks to the skeleton's RIBS. Go back to the dining room. After some time, you will "hear someone coming down the stairs". A 5-second timer will be given. Promptly go up the fireplace before the timer ends. Go back to the woman statue and give her Pig Ring. You will be allowed to proceed in the stairs. Go upstairs until you reach the 5th floor.

Witch's House Floor 5

Proceed to the hallway. You will see a shadow coming to you but a purple-haired female spirit will protect you and will disappear. Proceed until you see a door. Get in and you will see 4 pedestals and 3 dolls. Place each doll into the pedestal of their color. After that, proceed and you will see a garden. The Black Cat will be sitting at the bench. Save your game and proceed to the western room. Talk to the yellow flowers to hear their request. They are asking anyone to X the white flower. They also said that they will reward him/her with their powder. Go to the southwest corner with beds and investigate the drawer. You will receive a skull. Go back to the garden. Go to the east room. Read the Talkative Plants Book for information. It has no impact for progression. Talk to the red grasses on the east. Ask them on how to X. Go to the second Jail Cell and there will be a man. He will ask if you have medicine. Say no because you do not have. (its obvious because I haven't asked you yet) He will rudely spit at you and the birdcage will be accidentally toppled. Pry the birdcage open. An invisible bird will be released. Go back to the main room and X the white flower. You will be given many choices but the correct one is PLUCKING. Claim the remaining petals from the white flower. Go to the yellow flowers and talk to them then they will give you "white powder". Return to the man needing powder and give it to him. He says without "it" he cannot drink the medicine. Go back to the main room. Go to the room just above it and you will see poison. You will be given a 15-second timer. Get the empty bottle from the northeast drawers then the skull from the northwest drawers. Immediately exit and go back to the red grasses room. Get the skull from the chair behind the Talkative Plants Book. Upon getting the skull, walk up the hallway that does not lead to the red grasses, and head to the right door. You should see a large pot in this room. Claim the skull from it. Go to the next room and you will see lined-up skulls. There will be 4 missing skulls. There is a way to finish this. From the center, the skull is facing front. Then find the skull nearest him facing right. Then left, then front, right, left, and so on until you finish the puzzle. After placing correctly, pull the lever. You will hear water running. Go back but a Giant Skull will be chasing you. Just go back to the skull room and go around then go back. After that chase, you CANNOT go to that pathway with pot ANYMORE. Go to the northern room and you will see water. Do not mind the tadpoles. Fill up the empty bottle with water and put the white petals inside. Go back to the yellow flower room then to the room under it. With a new light source, you can now enter the room. You will be in a maze. Find "Jade Pipe". After claiming it, go outside the room. On your way out, you will drop the light source. Just keep walking NORTH until you get out. After getting out, give the jade pipe to the man who asked for it. After giving it, he will be gone and the left cell will open. Get in and remove the cloth to see red shoes. You will see a note which says "LET THEM BLEED". Get the shoes and go to the room with water. Wash the shoes. Get out. On your way back to the garden, the giant skull will reappear and chase you. Go back to the room with water and it will stop chasing you. You're safe to go back to the garden. Go to the poison room and run through the poison. While running, a Viola will be thrown at you. Go to your left or right but still run. Hit the door at the very end. Talk to the cat and save. You may read the diary but still, no impact for progression. Go to the northern room, and there will be a number door. The password is 6006. Get in and claim the red medicine. It is a Cute Little Bottle. While you get out, something will be thrown at the window. It is a doll head. Claim it from BELOW to escape easier and escape from the Red Eyes that want to kill you. Go back to the trail of poison that became water. Go inside the middle door. Find and claim the doll body. Combine the head and body. Go back to the room with the dolls. Put it to the remaining pedestal. The pink pedestal will move and will uncover a hole. Descend.

After Descending

After descending, proceed to the pathway. You will see a note saying "COME TO MY ROOM". Proceed and go upstairs. Just walk then you will see the corpse of the black cat which was really a demon. Proceed inside the room. You will see a bloodied room, and you are now inside the Witch's Room. Once you're inside, you cannot go back. Read the last diary to progress.

Ending Split

After reading it, you will see the Legless Girl which was the witch of the house. Get out of the room by running CONTINUOUSLY. You will be on the first floor. Beware of moving chairs and breaking tiles. If you cannot do a special task, you can simply get out of the house. After getting out, you can claim the second half of the letter from the bush you exactly started in. Use the Cute Little Bottle on the large roses. Go down until you see Viola's Dad. He will talk to you and then Legless Girl will appear. Viola's Dad will kill shoot her two times then they will leave.


After reading it, you will see the Legless Girl which was the witch of the house. Get out of the room by running CONTINUOUSLY. You will be on the first floor. Beware of moving chairs and breaking tiles. If you can do a special task, you should go to the black closet which initially said "OPENS WHEN THE HOUSE RETURNS TO NORMAL". Claim "Ellen's Knife" from it. Make sure you can get out. After getting out, you can claim the second half of the letter from the bush you exactly started in. Use the Cute Little Bottle on the large roses. Go down until the Legless Girl follows you. After some time, Ellen (in Viola's Body) will stab Viola (in Ellen's Body) in the eye socket. They will have a conversation but after some time, Viola's Dad will show up. Viola's Dad will kill shoot her two times then they will leave. Ellen stops for a while and giggles for her triumph. After some time, The Black Cat will appear and will claim Ellen's Body and Viola's Soul.

Reminders

If you want to claim the pseudo-third ending, DO NOT save and interact with the Black Cat AT ALL. You can only interact with him when you're in front of the Witch's Room. He will give some information and will say "Ellen, my faithful witch" before vanishing in a purple smoke. If you read the diary inside the Witch's Room, you will be reading a huge information about how Ellen's body was mutilated and etc.Thanks.

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